Dark Heresy 2.0 Combat Calculator


† Requires a talent to perform



Reference

Difficulty Skill Modifier Example
Easy +30 Bonus

Attacking a surprised or unaware target.

Attacking a massive size (size [7]) target.

Shooting a target at Point Blank range.

Evading an attack that has been anticipated for at least one round.

Routine +20 Bonus

Melee attacks against a foe that is outnumbered three to one or more.

Attacking a Stunned opponent.

Attacking an Enormous (Size [6]) target.

Evading an attack whilst in full cover from the attacker.

Ordinary +10 Bonus

Attacking a Prone opponent with a melee weapon.

Attacking from higher ground.

Attacking a Hulking (Size [5]) target.

Shooting a target at Short range.

Making a Standard Attack action.

Melee attacks against a foe who is outnumbered two to one.

Evading an attack whilst in partial cover from the attacker.

Challenging +0 Bonus

Attacking an Average (Size [4]) target.

Making a Swift Attack action.

Difficult -10 Penalty

Shooting at a target at Long range.

Shooting a Prone target.

Attacking a Scrawny (Size [3]) target.

Attacking an enemy in melee whist Prone.

Making a Lightning Attack action.

Making a Full-Auto ranged action.

Hard -20 Penalty

Shooting into melee combat.

Performing a Called Shot action.

Dodging whilst Prone.

Making an unarmed attack against an armed opponent.

Melee attacks in the darkness.

Shooting at a target in fog, mist, or shadow.

Attacking a Puny (Size [2]) target.

Using a weapon without the correct Weapon Training talent.

Very Hard -30 Penalty

Attacking or Dodging in deep snow.

Firing a heavy weapon that has not been Braced.

Attacking a Miniscule (Size [1]) target.

Shooting a target at Extreme range.

Shooting a completely concealed target.

Evading an attack whilst unable to see its source.

Shooting at a target in darkness.